Monday, May 30, 2011

Cast Genesis Wave for 20, Hilarity Ensues

I'd like to take a step back from my infect deck for a few days to play with a deck that might as well be a coin toss. Defender Wave. If you haven't tried it yet, you should, it's fun!

First, let me explain Defender Wave. The basic idea of the deck is you play a bunch of Defender creatures, meanwhile you're ramping up to large amounts of mana, and then you cast a Genesis Wave for 10+.

Here's the list that I built:

Deck  
Lands - 24
Sunpetal Grove
Copperline Gorge
Razorverge Thicket
Rootbound Crag
Forest
Plains
Mountain
Terramorphic Expanse

Creatures - 25
Wall of Omens
Wall of Tanglecord
Phyrexian Metamorph
Overgrown Battlement
Vent Sentinel
Wurmcoil Engine
Inferno Titan
Elesh Norn, Grand Cenobite
Urabrask the Hidden
Felidar Sovereign
Primeval Titan
Spells - 8
Genesis Wave
Green Sun's Zenith

Artifacts - 2
Eldrazi Monument
Elixir of Immortality

Enchantments - 1
True Conviction
Sideboard
True Conviction
Terastodon
Acidic Slime
Sunblast Angel
Summoning Trap


I've explained the basic strategy to you already, so let's look at some of the cards.


Elesh Norn is pure grief. I've had to hard cast her a few times, and often that results in a scoop from your opponent. Waving into her ruins a lot of decks, it's practically a free Wrath effect when she pops out. Also makes all of your walls capable of killing things.

Urabrask is great too. If you wave into him everything else that drops in with him can attack that same turn. If you can't kill your opponent that turn, anything he brings out hits the battlefield tapped, giving you another chance to win it.

Felidar Soverign is another win condition. Sometimes your opponent just has a ton of blockers and your Wurmcoil is slamming into them. This fixes that.

Primeval Titan. He's additional ramp and he's a titan.

Inferno Titan. Wins games, kills things. He's a lot of fun to copy with Metamorph.

Eldrazi Monument. Win condition. This will make your walls fly,  which is sometimes needed to win.

True Conviction. Hilarious card to wave into when you have some Wurmcoils or Titans already out. Helps Felidar win games for you too.

Elixir of Immortality is there to recycle for you. Sometimes you missed too many waves and some important things are in your graveyard. It's impossible to miss this with wave.

The sideboard is not really needed in my opinion. I have some cards listed there, but for the most part I never sideboard. This isn't a deck that takes itself very seriously.

Now that's all well and good you might be thinking, but how does it actually play out?

Here's some excerpts from my rounds in MWS.

Vampires!
My opponent starts play and drops in a Vampire Lacerator. I play a land and pass. Back to Vampire boy, he plays a 2nd land and the Lacerator takes me down to 18, he then plays a Duress and takes away my Green Sun Zenith. I play my second land and drop in Overgrown Battlement. My opponent plays a Viscera Seer and passes back to me. Third land and a Wall of Tanglecord hits the field. My opponent plays a Kicked Gatekeeper of Malakir and my Tanglecord hits the bin. Everything swings and I'm down to 17. My turn again, and I play a Phyrexian Metamorph, copying my Overgrown Battlement and give the turn back to my opponent. He finally finds his 4th land and plays a Phyrexian Obliterator. On my turn I drop a land, hard cast an Elesh Norn. My opponent sacks some vampires to Scry before they all hit the yard. The Obliterator is now a pathetic 3/3 that can't even get past my Overgrown Battlements. I play another land, and another Overgrown Battlement, and pass the turn back. My opponent draws and passes. I tap everything and wave for 12. My opponent realizes he is needed elsewhere and disconnects quite suddenly.


CawBlade
I drop my first land and hand it over to my opponent. He plays his land, and passes right back. A turn 2 Overgrown Battlement hits the field. My opponent plays a turn 2 Stoneforge and Tutors up a Sword of Feast and Famine. Turn 3 and I drop a Wall of Tanglecord, lets see your puny sword get past that. Turn 3 and my opponent plays a land and passes. I play a 4th land, and Green Sun for 2, pulling out another Overgrown Battlement, my opponent sneaks in his sword at the end of the turn. Turn 4 and Jace comes down, bouncing my Tanglecord back to my hand. The Stoneforge then sneaks in for some damage and discard. My next turn and I replay my Wall of Tanglecord and a Wall of Omens. My opponent Brainstorms with Jace and passes back. My third Battlement comes down and I pass back. Mr. Jace bounces my Wall of Tanglecord, plays a Sword of War and Peace and equips it to his Stoneforge, once again sneaking past my walls and getting to me. My turn again and I play another Wall of Omens and my Wall of Tanglecord, and then cast a Wave for 9, hitting Elesh Norn, 2 Wurmcoils, my Inferno Titan, another Wall of Tanglecord, and a Phyrexian Metamorph. My Metamorph metamorphs into a Sword of War and Peace and again my opponent needs to rush off elsewhere and disconnects.



These are definitely not your typical matches, but they do happen, and when they do, you can't help but laugh. It's almost like opening a present.

What are you going to find when you Genesis Wave?


Thanks for reading!

1 comment:

  1. bravo..haha..your opponent must be thinking..what the hell is going on..LOL

    ReplyDelete